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 dead rabit | Junior Member

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| Thrym (M) (Mon Nov 14, 2005 2:40 am) |
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RP Name: Biondyr
RP Level: medium
Genre: fantasy
Plot: recently thyrum has been plagued by the hakon,who are harassing the other races for the power of the magi. the hakon wage relentless war on the brokk easier and haki, because the older three races have all produced mages of incredible power. while the hakon have not. the other races, while they have the power of the Magi, are not used to full scale war. there have been squabbles over land between small groups but nothing of large scale war. the calm proud brokk and cheerful easier and honorable bur fierce haki have always lived in peace as long as the records go back. now with thyrum in chaos unknown things are happening. whole towns die from plague. secret cults run underneath city's.and massive hakon armies ravange the land
races:
the hakon:they are the newest to become civilized upon thyrum. they have thrived the last few hundred years and have caught up to their older counter parts in advances of technology and society. this race has some resentment towards their older brother races because they have not yet had any magi sprout up amongst their people. they are pretty much a human counter part
aesir: this race is actually the oldest race to have lived upon thyrum. they are small and slight measuring anywhere from 60-85 lbs. and standing from 4'0-4-7. they are a cheer full race. they get along well with anyone. they have a curiosity for anything and a innate proficiency with all things mechanical. they tend to live on rivers and near the ocean they are excellent swimmers and love the water. one of the most remarkable things about this race is their inability to know fear. they are naturally immune to any and all fear affects. thus keeping a constant cheer full look on life at all times.
haki: this is the second oldest race on thyrum. the haki are plains dwellers they are taller than humans and tend to be lean and skinny. they stand from 5"11 to 6"9 this race seems to turn out the most, and most determined magi.
brokk: shorter than the hakon but taller than the aesir brokk range from 4'6 to 5'2. they make up the loss of height with more bulk. they built thickly with long arms. this race tends to hang around mountains. where the hakon have recently driven them in their search for the secret to the magi. them being the most war like of the three existing races at the time bore the heaviest part of the attack from the hakon.
World Map: i decided not to use the kyrnn world as it would make a problem with the races being in places. although ill try to get a map as soon as possible.
the only thing different in this world is the magi. how they cast their spells. all but the most simple spells have four different parts. a spoken part. a movement part (most often hand gestures). a material part. and a mental part(ALL spells at least require this part)
how the maji cast the spells are that different components add different things to the spell. thus you can form anything you might need. its how you interpret the different components and use them that make the power of the spell. as soon as i can i will have a language component list, and gesture list. the mental part is the part that throws them all together to create the spell. and hold it together during its duration
i suck at spelling..dont wail on me for miss spelling shite!
my kit.. 1 snare. 2 bass, hi hats (zildjians)3 air toms,2 floor toms,16"crash/ride(zildjian),16"crash(old zildjiad A series),and a 14"crash also zildjian =)
Last edited by dead rabit on Wed Nov 16, 2005 3:09 am; edited 3 times in total
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 dead rabit | Junior Member

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| Magic System (Mon Nov 14, 2005 5:02 am) |
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ok yes i realize this is a double post...but i have my reasons...
the magick system. as i said earlier...it involves linking verbal components gestures and material components. then holding it all together within your mind and unleashing it. here is where i will post the list for words gestures and material components. if you have any ideas for gestures or material components please tell. i don't have that many..but i think i have enough to get started.
words: they are mainly based off Latin. so you might recognize some of them if your familiar with the language...but they arnet used as the language...so don't wail on me for using them incorrectly
elido-strike,knock
captus-take,catching
aspectus-sight
pondera-balance
costulator-request
potior-hold,gain possession
firmus-strong,solid
fidens-couorageous
flamma-fire,flame
ethologus-mimic
formido-terrafied,afraid
formo-to shape,form
foro-peirce,make a hole
fors fortis-luck,chance
fossa-trench,ditch
foveo-encourage,support
aquosus-water
anima-wind
humus-earth
letum-killing,negative energy
immortalis-immortal, healing
mortalis-subject to death, wounding
noctis-dark
arma-weapons
you have the power level words...witch depending on your power level you will come across these words in books and so forth.
as to measure power levels lets use the example of the flaming sword spell(it is a example at the bottom).
potens- would be the first level of power(this would summon a flaming dagger)
dicio- is the second level of power(this would make a flaming short sword)
fortis- is the third (flaming long sword)
dominatus- is the fourth and strongest level of power (flaming great sword)
gestures:most are pretty self explanatory.(i need more of these...post them if you have any ideas)
point(one arm)-aim,straight
wide arch(one arm)-blanket area
flick wrist-movement
snapping your fingers-strike
components:i need more of these so please post some if you have ideas
sand-many targets
iron shavings-strength
chunk of lead-density
ground oak leaves-nature
glass marble-purity
clay-form
needle-accuracy
knife-sharpness
and now because this is kinda complicated (i know kinda is a understatement) ill list some examples of whole spells
"potens fore foris" (power1 peirce door) then a point at the wall with a needle and a vertical clap.
produces a opening in the wall to serve as a door.
then
lets say a more complicated and power full spell would be
"fortis, formo arma flamma firmus" (power2 form weapon flame solid) then point at your target with a small clay knife and flick your wrist.
the product would be a large flaming sword appearing in front if your opponent and slashing them open.
if anyone does not under stand this please tell me...its complicated i know...but i'm trying to make magick a very hard...but power full trait in this world
with my idea im going to make how you interpret and use these words open ended. so when you use a spell. your going to have to be creative and fit the diffrent parts together to make it your self. just type out the words you use. their meanings...and all that..pretty much how i put the example spells up there
i suck at spelling..dont wail on me for miss spelling shite!
my kit.. 1 snare. 2 bass, hi hats (zildjians)3 air toms,2 floor toms,16"crash/ride(zildjian),16"crash(old zildjiad A series),and a 14"crash also zildjian =)
Last edited by dead rabit on Thu Dec 01, 2005 3:40 am; edited 4 times in total
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 dead rabit | Junior Member

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| disscussion (Wed Nov 16, 2005 1:35 am) |
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The Fighter
i've been thinking about how the fighter should work. because in a world where magi can be as powerful as there mind's there is no room for a poor swordsman. so i've been thinking about a system of skills. not sure how many you should get at first, or how you get more. but i think i have time to think this out before this gets off the ground.
charge-(heavy armor limits use) sprint DIRECTLY at your opponent knocking things/people out of your way as you go or jumping over them.
rend- (slashing weapon only) slices opponent open. dies from blood loss in a few minuets if not healed. (failable)
cleave-(not useable with small weapons) hits opponent and nearest enimie
bash-(blunt or large weapon) knocks opponent back
disengage- a evasive roll or jump allowing you to easily escape from a bad situation.
some new ideas.
omnipresence- multiple versions (depending on your skill level) of your self leap off of where you where standing and all strike at your opponent, giving them a chance to hit a false you. and leaveing them open for you to strike them.
weapon force- you have mastered the weapon you have chosen. and with chosen weapon you are able to force waves of energy at opponents (yes not unlike link in the older zelda games)
hmm still not complete, i need much more for this.
i suck at spelling..dont wail on me for miss spelling shite!
my kit.. 1 snare. 2 bass, hi hats (zildjians)3 air toms,2 floor toms,16"crash/ride(zildjian),16"crash(old zildjiad A series),and a 14"crash also zildjian =)
Last edited by dead rabit on Sat Jun 23, 2007 8:12 am; edited 2 times in total
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 Switch | Elite Member

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| (Wed Nov 16, 2005 2:50 am) |
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i'm making my char... having a hard time deciding on race... haki or hakon... ?
| Sky wrote: | | Sephiroth is a fag... |
| Sky also wrote: | | kick me in the side until I wake up. |
(\_/)
(O.o)
(> <) This is Bunny. Copy Bunny into your
signature to help him on his way to world domination.
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 dead rabit | Junior Member

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| (Wed Nov 16, 2005 3:02 am) |
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well. id have to say haki. because Ive KIND of labeled the hakon as the enemies...although of course there will be a few who don't like it. but if you want to be a magi. id recommend being haki. because if your going to be a hakon magi. I'm going to have to make a special plot around you...although that might be fun..but would you be up to being a main point in the plot? lol. something like i found you and realized your powers and helped you get training. and when the other hakon freaked out over a hakon magi we kept you secret...i don't know just some rough ideas...or you could just get past all that plotness and be a haki. heh
i suck at spelling..dont wail on me for miss spelling shite!
my kit.. 1 snare. 2 bass, hi hats (zildjians)3 air toms,2 floor toms,16"crash/ride(zildjian),16"crash(old zildjiad A series),and a 14"crash also zildjian =)
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 Switch | Elite Member

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| (Wed Nov 16, 2005 3:07 am) |
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or a half-breed. that would also make me shorter, which I like. Hakon-sized.
| Sky wrote: | | Sephiroth is a fag... |
| Sky also wrote: | | kick me in the side until I wake up. |
(\_/)
(O.o)
(> <) This is Bunny. Copy Bunny into your
signature to help him on his way to world domination.
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 dead rabit | Junior Member

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| (Wed Nov 16, 2005 3:08 am) |
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if your a half breed...well witch would be your dominate side...would you be half haki or half hakon
i suck at spelling..dont wail on me for miss spelling shite!
my kit.. 1 snare. 2 bass, hi hats (zildjians)3 air toms,2 floor toms,16"crash/ride(zildjian),16"crash(old zildjiad A series),and a 14"crash also zildjian =)
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 dead rabit | Junior Member

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| (Sat Nov 19, 2005 4:14 am) |
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darach sat at the chair facing the far wall. his back to the door to the stables above. the long Stone corridor leading to his own home and armory. on the way giving way to the rebels barracks. he sat at the table announcing a plan to raid the hakon's head quarters. before him he had his twin three bladed daggers and a large detailed map of the city. including all the underground passages he has found through out the years. he pointed at the map with a small stick he picked up somewhere "here is where we will start. we will make our entrance at the blacksmiths. he is friendly to our cause. and the passage he has concealed in his basement will lead us right outside the wall the the head quarters. we will come up in the cellars of the brewery. from there we will go out their basement window and into the make shift entrance i created there. and hid. the hakon not having any magi with them will not be able to detect the entrance." the aesir leaned back and sighed" is there anyone here who does not agree with this plan or would like to add on to it?" he gestured to the rebels sitting at the huge round table around him.
(and we have our opening. ill leave this open. so post characters and jump in)
i suck at spelling..dont wail on me for miss spelling shite!
my kit.. 1 snare. 2 bass, hi hats (zildjians)3 air toms,2 floor toms,16"crash/ride(zildjian),16"crash(old zildjiad A series),and a 14"crash also zildjian =)
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 Angelus | Junior Member

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| (Thu Dec 01, 2005 3:07 am) |
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Aren't those the same thing? (Half glass full, or empty; that kind of thing )
"You under-estimate the power of the Dark side"
- Darth Vader
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 Angelus | Junior Member

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| (Thu Dec 01, 2005 3:17 am) |
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Some of those gestures sound hard to do (clap while pointing?), so maybe instead of clapping to strike, a clenching motion (making a fist) or snapping your fingers would be better.
Also, I think you misspelled flame (flamma; you put falmma).
"You under-estimate the power of the Dark side"
- Darth Vader
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 dead rabit | Junior Member

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| (Thu Dec 01, 2005 3:35 am) |
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thanks. also thanks for the suggestions! finally some one put some up. your right..it would be hard to clap while pointing...ill alter it.
i suck at spelling..dont wail on me for miss spelling shite!
my kit.. 1 snare. 2 bass, hi hats (zildjians)3 air toms,2 floor toms,16"crash/ride(zildjian),16"crash(old zildjiad A series),and a 14"crash also zildjian =)
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 dead rabit | Junior Member

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| (Thu Dec 01, 2005 3:53 am) |
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also im considering adding something not unlike a concentration check from D@D. something like where if you are taken from your state of mind needed to compleate the spell. and haveing the spells complexity change the roll needed. something like the number of words in the spell times the power word level then subtracted by the components that are under two (you only have two hands.) the reason for that being that if you have something you can focus through it would be easier. as long as the focus was related to the spell.
then of course you would get things added on for being where you are doing what your doing.
so lets say a power level 2 spell with 3 words and one component related to the spell. then lets say he was being rushed by several armed hakkon guards who where about 15 feet from reaching him. lets say that gave a +5 to his check it would be 10.
BELOW IS NOT ACTUAL RULES. THEY ARE THOUGHT THAT MIGHT BE SHAPED INTO RULES. TOPIC IS OPEN TO DISSCIOUSION.INFACT ITS WELCOMED. catuly this whole post is infact not actual rules. but the top half portion is deffinately going to be refined a bit and added..this next part night not.
im thinking about haveing diffrent skill levels haveing to roll diffrent dice. perhaps related to the power words. like at "first level" (knowing only the first power level word) you would have to roll your checks on a D6. then at power level 2 it would be D8. then a D10 at third and 12 at fourth.
i suck at spelling..dont wail on me for miss spelling shite!
my kit.. 1 snare. 2 bass, hi hats (zildjians)3 air toms,2 floor toms,16"crash/ride(zildjian),16"crash(old zildjiad A series),and a 14"crash also zildjian =)
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 dead rabit | Junior Member

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| (Thu Dec 01, 2005 3:57 am) |
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no. im meaning on witch side of his family does he take most of her peronality from. because hakon and haki are very diffrent cultures. the hakon tend to be expansionists thinking for the greater good of their race. the haki are more in the intrest of their clan and seek honnor and respect above wealth and fame(although they have no problem with both at the same time lol).
its like saying a half elf in D@D. if he was raised by humans or elves. he would be compleatly diffrent from the alter him that was raised the other way.
i suck at spelling..dont wail on me for miss spelling shite!
my kit.. 1 snare. 2 bass, hi hats (zildjians)3 air toms,2 floor toms,16"crash/ride(zildjian),16"crash(old zildjiad A series),and a 14"crash also zildjian =)
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 dead rabit | Junior Member

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| (Fri Dec 09, 2005 2:37 am) |
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ive come up finally with what words each race will be starting with...
aesir being small and agile mainly use support magic. though do not mistake them being helpless. they are good enough at summoning up means of witch to attack the foe.
aesir
formo-form
elido-strike
pondora-balance
aquosus-water
ethologus-mimic
arma-weapon
firmus-solid
costulator-request
foveo-support
being the tribal and wandering of the races. the haki are masters of the elements. they are also masters at causing pain and doing damage to the ones stupid enough to be on the other side of their blades.
haki
firmus-solid
elido-strike
anima-wind
mumus-earth
arma-weapon
letum-negativ energey
mortalis-mortal,wounding
flama-fire
aquosus-water
brokk being the solid ones of the land have a slightly diffrent turn to their magic. they know alot that witch other races do not. they yous a diffrent style often catching their foes off guard who are yoused to dealing with the more straight forward races.
brokk
formo-peirce
arma-weapon
formo-create
noctis-dark
formidio-fear
flamma-fire
fors fortis-luck
firmus-solid
for each race these are the starting words the magi have in their knowlage. to gain "levels" PC's must find spell books containing the words. and either translate them their selvs or take the tomb to a person who can. unpon translating (or haveing it translated) a magi can then learn the power from the book. some books contain new power words. some do not.
i suck at spelling..dont wail on me for miss spelling shite!
my kit.. 1 snare. 2 bass, hi hats (zildjians)3 air toms,2 floor toms,16"crash/ride(zildjian),16"crash(old zildjiad A series),and a 14"crash also zildjian =)
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 Angelus | Junior Member

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| (Fri Dec 09, 2005 3:09 am) |
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Does a character from a certain race have to have those exact ones? If their story explains it, can they have other ones instead of some?
"You under-estimate the power of the Dark side"
- Darth Vader
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